Football

The rules of football explained

Everything a newcomer needs to follow a match without a rulebook in hand.

The rules of football explained
Photo: mskogly · CC BY 2.0 · via Openverse

Football's appeal is partly how simple it looks: two teams, one ball, two goals. But a handful of rules explain almost everything that happens on the pitch, and once you know them, the game becomes far easier to follow.

The basics: scoring and the pitch

A goal counts when the whole ball crosses the goal line between the posts and under the crossbar. Matches are usually played over two halves, with a break in between, and the team with more goals at the final whistle wins. If neither side has scored more than the other, it's a draw, though some knockout competitions use extra time or a penalty shootout to force a winner.

Outside of the goalkeeper inside their own penalty area, players can't use their hands or arms to control the ball deliberately. Everything else, feet, head, chest, knees, is fair game.

Offside: the rule everyone argues about

Offside trips up plenty of newcomers. In short, an attacking player is offside if they're nearer the opponent's goal line than both the ball and the second-last defender when the ball is played to them, and they then become involved in play. It exists to stop attackers simply camping next to the goal waiting for a long pass. Being offside is only an offence if the player is actively interfering with play at that moment.

Fouls, cards and free kicks

Referees award free kicks for fouls such as tripping, pushing or handling the ball. Some fouls, especially reckless or dangerous ones, or those that stop a clear goalscoring chance, earn a yellow card as a caution. A second yellow, or one serious offence, brings a red card and the player is sent off, leaving their team a player short for the rest of the match.

  1. Ball fully crosses the line = goal
  2. No deliberate handball outside the box (except the goalkeeper)
  3. Offside stops attackers gaining an unfair position
  4. Yellow card = caution, red card = sent off

None of this requires memorising a rulebook. Once you've got scoring, hands, offside and cards straight, the rest of what you see on screen starts to make a lot more sense.

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